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武斗法:修订间差异

来自江中缘
Jzyfate留言 | 贡献
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第51行: 第51行:
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2026年8月6日 (四) 06:05的版本


武斗法

江中缘 Wiki · 职业

武斗法

武斗法是面向岛屿战斗与冒险挑战的职业。通过参与战斗、挑战各岛屿的怪物与首领,在实战中磨炼技巧,获取经验。

成长方式:击败怪物与首领职业收益:暴击率、攻击力、个人等级 XP关联系统:战斗收集

职业概览

武斗法记录的是你在江中缘中直面威胁的历程。无论是探索岛屿时遭遇的怪物,还是需要多人协作或充分准备的首领挑战,只要取得战斗成果,都会推动职业经验持续累积。

职业等级提升后,会为战斗能力带来稳定的属性增益;同时,怪物与首领留下的战利品也会推进对应的战斗收集,解锁更多配方、经验与个人成长奖励。

职业分类
战斗职业
最高等级
50 级
主要成长方式
击败怪物与首领
每级属性
+0.5% 暴击率+4 攻击力
个人成长
升级时获得个人等级 XP
关联进度
怪物战利品的战斗收集

职业界面

在游戏内打开武斗法详情,可随时核对当前职业进度与已获得的总增益。

当前等级

显示已解锁的武斗法等级,并对应查看该等级的单次解锁奖励。

升级进度

显示当前经验与距离下一级所需经验,方便安排后续战斗目标。

总增益

汇总职业等级带来的暴击率与攻击力加成,便于与装备属性一同评估。

成长规则

职业经验会在对应玩法中累积。升级时会获得本职业的属性、银币与个人等级 XP;本页属性奖励以等级表为准。

每级通用奖励

银币会随职业等级提升而递增,具体金额以游戏内升级提示为准。

等级段银币奖励个人等级 XP
Lv.1–Lv.10100 至 7,500+5
Lv.11–Lv.2510,000 至 225,000+10
Lv.26–Lv.44250,000 至 900,000+20
Lv.45–Lv.501,000,000 至 1,500,000+20
升级所需职业经验
Lv.1–Lv.10
Lv.150Lv.2125Lv.3200Lv.4300Lv.5500Lv.6750Lv.71,000Lv.81,500Lv.92,000Lv.103,500
Lv.11–Lv.20
Lv.115,000Lv.127,500Lv.1310,000Lv.1415,000Lv.1520,000Lv.1630,000Lv.1750,000Lv.1875,000Lv.19100,000Lv.20200,000
Lv.21–Lv.30
Lv.21300,000Lv.22400,000Lv.23500,000Lv.24600,000Lv.25700,000Lv.26800,000Lv.27900,000Lv.281,000,000Lv.291,100,000Lv.301,200,000
Lv.31–Lv.40
Lv.311,300,000Lv.321,400,000Lv.331,500,000Lv.341,600,000Lv.351,700,000Lv.361,800,000Lv.371,900,000Lv.382,000,000Lv.392,100,000Lv.402,200,000
Lv.41–Lv.50
Lv.412,300,000Lv.422,400,000Lv.432,500,000Lv.442,600,000Lv.452,750,000Lv.462,900,000Lv.473,100,000Lv.483,400,000Lv.493,700,000Lv.504,000,000

等级增益

战斗属性

战斗能力随等级成长

武斗法共 50 级。每次升级都会获得+0.5% 暴击率+4 攻击力;个人等级 XP 会随成长阶段提升。

各级解锁奖励
武斗法等级暴击率攻击力个人等级 XP
阶段一 · 1 至 10 级
1 级+0.5%+4+5
2 级+0.5%+4+5
3 级+0.5%+4+5
4 级+0.5%+4+5
5 级+0.5%+4+5
6 级+0.5%+4+5
7 级+0.5%+4+5
8 级+0.5%+4+5
9 级+0.5%+4+5
10 级+0.5%+4+5
阶段二 · 11 至 25 级
11 级+0.5%+4+10
12 级+0.5%+4+10
13 级+0.5%+4+10
14 级+0.5%+4+10
15 级+0.5%+4+10
16 级+0.5%+4+10
17 级+0.5%+4+10
18 级+0.5%+4+10
19 级+0.5%+4+10
20 级+0.5%+4+10
21 级+0.5%+4+10
22 级+0.5%+4+10
23 级+0.5%+4+10
24 级+0.5%+4+10
25 级+0.5%+4+10
阶段三 · 26 至 50 级
26 级+0.5%+4+20
27 级+0.5%+4+20
28 级+0.5%+4+20
29 级+0.5%+4+20
30 级+0.5%+4+20
31 级+0.5%+4+20
32 级+0.5%+4+20
33 级+0.5%+4+20
34 级+0.5%+4+20
35 级+0.5%+4+20
36 级+0.5%+4+20
37 级+0.5%+4+20
38 级+0.5%+4+20
39 级+0.5%+4+20
40 级+0.5%+4+20
41 级+0.5%+4+20
42 级+0.5%+4+20
43 级+0.5%+4+20
44 级+0.5%+4+20
45 级+0.5%+4+20
46 级+0.5%+4+20
47 级+0.5%+4+20
48 级+0.5%+4+20
49 级+0.5%+4+20
50 级+0.5%+4+20

战斗收集

击败怪物与首领后,遗留的战利品将归于胜者。只有直面威胁的人,才能取得这些物品;收集它们可解锁对应配方、战斗经验与个人等级 XP。

收集提示:优先解锁多个战利品的前几级,通常比单独冲击一个高等级条目更容易获得基础配方与成长奖励。